Google Tech Talk
April 6, 2010
Presented by Dr Matthew Todd, School of Chemistry, University of Sydney.
Open Science: how can we crowdsource chemistry to solve important problems?
Science shaped itself in the founding days of learned societies: individuals or teams competed, in secret, with paper-based communication in subscription journals. Why are we all still doing science like this? The internet has had a major impact in our sharing of data by traditional means, but it has not yet radically changed the way we actually perform science.
My lab is involved in a new project a government/WHO-funded research project that is completely open, where we are trying to solve a serious problem in public health through basic research in organic chemistry. The project involves a wonder drug used to treat a tropical disease but we need to improve it, and fast:
With an eye on the bigger issue, we propose open methods can allow science to happen faster than traditional means, but we do not yet have the tools to make this happen. This talk is about hard science and soft human nature. It is also an appeal for decent tools scientists need to collaborate properly. The over-riding requirement: low barrier to entry.
Google Tech Talk
November 18, 2010
Presented by Dr. Ge Wang.
Due to their mobility, computing power, and sheer strength in numbers, mobile phones have become much more than simply "a phone" (and mobile devices more than simply "portable computers"), increasingly serving as personal and "natural" extensions of ourselves. Therein lies, we believe, immense potential to reshape the way we think and do, and especially in how we engage one another expressively and socially. This presentation explores the research we are doing on mobile music at Stanford and at Smule - including mobile phone orchestras, iPhone's Ocarina, and the new Magic Fiddle on the iPad. We also trace their origins to laptop orchestras, programming languages for music, and an intersection of music, computer science, and the simple joy of building things together.
Ge Wang is an Assistant Professor at Stanford University in the Center for Computer Research in Music and Acoustics (CCRMA). His research include interactive software systems for computer music, programming languages, mobile music, new performance ensembles (e.g., laptop orchestras and mobile phone orchestras), interfaces for human-computer interaction, and methodologies for education at the intersection of computer science and music. Ge is the author of the ChucK audio programming language. He is the founder and director of the Stanford Laptop Orchestra (SLOrk), and the co-founding director of the Stanford Mobile Phone Orchestra (MoPhO). Concurrently, Ge is also the Co-founder, CTO, and Chief Creative Officer of Smule, a startup exploring interactive social music for mobile platforms. He is the designer of the iPhone's Ocarina and Leaf Trombone: World Stage, and the iPad's Magic Piano and Magic Fiddle.